![]() McMillen also says that he always intended The Binding of Isaac to be rendered in a retro, pixelated style, to better match its influence from NES-era Legend of Zelda games. "I wasn't ever happy with it and hadn't planned on the game being so successful so I just got the job done so I could finish the gameā¦ the art was lazy and to me, just an eyesore." Isaac was a big rush job and I did all the art in less than 2 months," he wrote. In an FAQ on his blog today, McMillen addressed fan questions from Twitter, including several about the change of art direction. ![]() The Binding of Isaac has some pretty striking imagery, but it seems its creator, Edmund McMillen, was never truly happy with the Flash art style.
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